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Table Of Contents

Part I What Are Knowledge Games?
1. Contribution
2. Design
Part II Why Knowledge Games?
3. Problem Solving
4. Motivation
5. Social Interaction
Part III Perspectives, Potentials, and Pitfalls
6. Amateurs
7. Participation
8. Data
9. Knowledge
Appendix A. Categories and Example
Appendix B. Design Principles, Recommendations, Considerations, and Implications
Appendix C. Guiding Questions

Knowledge Games
How Playing Games Can Solve Problems, Create Insight, and Make Change
Publication Date: 15 Jun 2016
Status: Available
Usually ships 2-3 business days after receipt of order.
Trim Size: 6" x 9"
Page Count: 280 pages
Illustrations: 18 halftones
ISBN: 9781421419206